// LoyaltyScheme.h
class LoyaltyScheme
{
	public:
		// Constructor
		LoyaltyScheme();
		// Destructor
		~LoyaltyScheme();
		// Earn one point per $10 spent
		void EarnPointsOnAmount(double amountSpent);
		// Redeem points
		void RedeemPoints(int points);
		// Return the value of totalPoints
		int GetPoints();               
	private:
		// Total points accrued so far
		int totalPoints;               
};

